
Chronojump
Best played with a controller (LB can be used instead of B to boost)
Press M to mute music, F11 for fullscreen
Game by William Bloor
Music by John Bloor
Sound Credits
- Fire Burst.wav by SilverIllusionist -- https://freesound.org/s/472688/ -- License: Attribution 4.0
- ping ching ring sword-clang thing (long tail).wav by Timbre -- https://freesound.org/s/103219/ -- License: Attribution NonCommercial 4.0
- Cinematic sword clang.wav by Timbre -- https://freesound.org/s/86846/ -- License: Attribution NonCommercial 4.0
- Sword pulled 2.wav by jobro -- https://freesound.org/s/74832/ -- License: Attribution 3.0
- Poof in cloud by Mateusz_Chenc -- https://freesound.org/s/512217/ -- License: Creative Commons 0
- MAGICAL_EFFECT.wav by StephenSaldanha -- https://freesound.org/s/121894/ -- License: Attribution 4.0
- Cute Anime Jumps by plasterbrain -- https://freesound.org/s/396196/ -- License: Creative Commons 0
- Anime_teleport_sounds by Euphrosyyn -- https://freesound.org/s/592787/ -- License: Creative Commons 0
- FX_Admiral_Warp01.wav by PeteBarry -- https://freesound.org/s/647463/ -- License: Attribution 4.0
- magic.wav by vr -- https://freesound.org/s/349468/ -- License: Attribution 4.0
Press ` while paused for a really basic level editor.
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | Raspberry Jam |
| Genre | Platformer |
| Made with | LÖVE, GIMP |
| Tags | 2D, Indie, LÖVE, momentum, Pixel Art, Short, Singleplayer, Wizards |
| Average session | A few minutes |
| Inputs | Keyboard, Xbox controller |
| Content | No generative AI was used |





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