Upgrades Galore! (Early Access 25.0)
Rootin' Tootin' Lootin' & Shootin' » Devlog
- Added Results Screen
- Removed Champion Items
- Upgrades now have one of four rarities
- Upgrade price is based on rarity
- Mines walls have been redrawn and now have random variations
- Added new Upgrades
- Cue Stick
- Magnet
- Stamina Potion
- Holy Cross
- Backup Buddy
- Festive Potted Plant
- Sheriff's Badge
- Dichromatic Butterfly
- Camouflage Hat
- Turtle Shell
- Backstabber
- Onion Ring
- Cookies
- Hotsauce
- Cue Stick
- Added new Item - Smoke Bomb
- Renamed / retextured some Upgrades
- Whetstone
- Bouncy Ball
- Mega Rush
- Active Reload -> Reload Gear
- Random Crits -> Shooting Star
- Whetstone
- Optimised particle effects
- Loyalty Card now takes effect immediately upon pickup and removal
- Presents can now be found in the shop
- Reworked Homing slightly
- Flame Wheel now shoots one big fireball
- Pop Pop now has a slight delay
- Uzi bullets are a bit slower
- Bomb now deals 4 damage and does not destroy enemy bullets
- Bubbles are faster, but slow down over time
Files
rootin-tootin-lootin-shootin-windows.zip 81 MB
Version 24 Nov 16, 2024
rootin-tootin-lootin-shootin-mac.zip 88 MB
Version 24 Nov 16, 2024
rootin-tootin-lootin-shootin-linux.zip 82 MB
Version 24 Nov 16, 2024
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Rootin' Tootin' Lootin' & Shootin'
A unique fusion of traditional turn-based roguelikes and twin-stick shooters
Status | In development |
Author | Raspberry Jam |
Genre | Strategy |
Tags | Animals, Fast-Paced, Pixel Art, Roguelike, Shoot 'Em Up, Singleplayer, Top down shooter, Turn-based, Western, Wild West |
Languages | English |
Accessibility | Configurable controls |
More posts
- Buffs & Gamemodes (Early Access 35.0)40 days ago
- First Aid Kit (Early Access 34.0)47 days ago
- Charge Tweaks (Early Access 33.0)54 days ago
- Upgrade Fixes (Early Access 32.0)68 days ago
- Walls & Lighting (Early Access 26.0)Nov 23, 2024
- Champions (Early Access 24.0)Nov 09, 2024
- Difficulty Boost (Early Access 23.0)Nov 02, 2024
- Upgrade Slots (Early Access 22.0)Oct 26, 2024
- Difficulty Selector (Early Access 21.0)Oct 19, 2024
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