Walls & Lighting (Early Access 26.0)


  • Added animated bullet trails
  • Walls are now affected by dynamic lighting
  • Wall textures now blend smoothly
  • Mines and Swamp have unique textures for short walls
  • Levels can now have unique skylight colours
  • Added texture variations to all areas
  • Rearranged HUD layout
  • When using the Coins on Hit modifier, the combo meter is shorter
  • Coins on Hit modifier is enabled by default
  • Items that require 0 charge to use no longer consume charge
  • Added 4 lanterns to each shop
  • Added 11 new Upgrades
    • Bar of Soap
    • Battery Acid
    • Broken Bottle
    • Dodge Cape
    • Sack of Money
    • Map
    • Blood Crystal
    • Fightstick
    • Ammo Plus
    • Cracked Skull
    • Cupid's Arrow
  • Renamed Upgrades
    • Stun Shots -> Stun Nuts
    • Pop Pop -> Bobby Pin
  • Adjusted damage of Bomb and Mattock
  • Bubbles now slow down over time
  • Money picked up by enemies is not multiplied by your combo
  • Fixed animations for cactus enemies
  • Improved wording of some Upgrade descriptions
  • Made the Armadillo a bit weaker
  • Fixed screen shake rendering

Files

rootin-tootin-lootin-shootin-windows.zip 41 MB
Version 25 19 days ago
rootin-tootin-lootin-shootin-mac.zip 47 MB
Version 25 19 days ago
rootin-tootin-lootin-shootin-linux.zip 41 MB
Version 25 19 days ago

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