Water (Early Access 12.0)
Rootin' Tootin' Lootin' & Shootin' » Devlog
Lots of things have changed this week, with item cooldowns replaced with a new and unique charge system, and 3 hand designed levels.
- Dying/Winning/Exiting the level no longer kicks you out of the level editor
- Opening a custom level now resets the game properly
- Added indestructible walls
- Added 3 new modifiers
- Coins Disappear
- Items & Upgrades Swapped
- Energy Meter
- Replaced inventory graphics
- Altered cooldown/energy cost of some items
- Coins and dropped items now drop into an empty cell if available
- Red Presents give you an upgrade instead of an item
- Improved Bomb to hurt nearby enemies
- Added new upgrade - Water Plus
- Improved enemies peeking around corners
- Changed Chicken behaviour
- Added 3 levels
- Arena
- Armadillo Armada
- Frigid Ridge
- Horse boss and Armadillo boss now walk to stay in line of sight
- Improved edit mode toolboxes
- Hit enemies will immediately become aggressive
- Improved Dog and Armadillo collision
- Added new item - Shell
Files
rootin-tootin-lootin-shootin-windows.zip 41 MB
Version 11 Jul 20, 2024
rootin-tootin-lootin-shootin-mac.zip 48 MB
Version 11 Jul 20, 2024
rootin-tootin-lootin-shootin-linux.zip 41 MB
Version 11 Jul 20, 2024
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Rootin' Tootin' Lootin' & Shootin'
A unique fusion of traditional turn-based roguelikes and twin-stick shooters
Status | In development |
Author | Raspberry Jam |
Genre | Strategy |
Tags | Animals, Fast-Paced, Pixel Art, Roguelike, Shoot 'Em Up, Singleplayer, Top down shooter, Turn-based, Western, Wild West |
Languages | English |
Accessibility | Configurable controls |
More posts
- Walls & Lighting (Early Access 26.0)21 days ago
- Upgrades Galore! (Early Access 25.0)28 days ago
- Champions (Early Access 24.0)35 days ago
- Difficulty Boost (Early Access 23.0)42 days ago
- Upgrade Slots (Early Access 22.0)49 days ago
- Difficulty Selector (Early Access 21.0)56 days ago
- Difficulty (Early Access 20.0)63 days ago
- Level Generation Improvements (Early Access 18.0)98 days ago
- Keys, Crates & Moonshine (Early Access 17.0)Aug 31, 2024
- Graphics Optimisations (Early Access 16.0)Aug 24, 2024
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