Graphics Optimisations (Early Access 16.0)


Floor graphics are now drawn one layer at a time, rather than one tile at a time

  • Improved lighting
  • Fixed graphics buffer corruption
  • Improved shader compatibility
  • Depth buffers now use rgba8 instead of rgba32f
  • Tile height, floor and wall are now chosen separately
  • Explosions only destroy walls with 3 or more damage
  • Added more walls and floors to the level editor (WIP)
  • Greatly improved most food items
  • Added new item - Jam on Toast
  • Added new item - Spurs
  • Added new upgrade - Jam Jar
  • Added new enemy - Raven (WIP)
  • Added new enemy - Penguin (WIP)

Files

rootin-tootin-lootin-shootin-windows.zip 41 MB
Version 15 63 days ago
rootin-tootin-lootin-shootin-mac.zip 47 MB
Version 15 63 days ago
rootin-tootin-lootin-shootin-linux.zip 41 MB
Version 15 63 days ago

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