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Rootin' Tootin' Lootin' & Shootin'

A unique fusion of traditional turn-based roguelikes and twin-stick shooters · By Raspberry Jam

Community

Recent updates

Buffs & Gamemodes (Early Access 35.0)
1
Added upgrades Glass Knife Items deal 60% more damage, but have 15% less ammo Gold Sword You deal 15% less damage, but 5% more damage for each $100 you have Add...
3 files
First Aid Kit (Early Access 34.0)
1
Fixed homing bullet crash Upgrades now display from top to bottom Fixed edit mode UI Upgrades cost $50 more Added Snake enemy to edit mode Improved visuals for...
3 files
Charge Tweaks (Early Access 33.0)
1
* Leftover charge is not depleted * Reworked Charge Plus, Pea Pod, Reload Gear and Stamina Potion * Added new upgrade - Short Circuit * Replaced Saloon with new...
3 files
Upgrade Fixes (Early Access 32.0)
1
Objects under the floor will now render under the floor Reworked ammo upgrades to work immediately Stopwatch is stronger and stacks Bullet collision size now ac...
3 files
Walls & Lighting (Early Access 26.0)
1
Added animated bullet trails Walls are now affected by dynamic lighting Wall textures now blend smoothly Mines and Swamp have unique textures for short walls Le...
3 files
Upgrades Galore! (Early Access 25.0)
1
Added Results Screen Removed Champion Items Upgrades now have one of four rarities Upgrade price is based on rarity Mines walls have been redrawn and now have r...
3 files
Champions (Early Access 24.0)
1
Added Champion enemies, which drop keys when defeated Red - Triple health Orange - Triple shot Yellow - Shoots twice as often Green - Fast bullets Blue - Moves...
3 files
Difficulty Boost (Early Access 23.0)
1
Props can no longer spawn in the way Added achievements for each difficulty level Low difficulty levels no longer have double ammo, high difficulties have halve...
3 files

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